Description: This a Pascal library for AVL Trees + graphics demo which demonstrates the library functions and AVL trees behaviour.-This is a Pascal library for AVL Trees + graphics demo which demonstrates the library functions and AVL trees behaviour. Platform: |
Size: 204800 |
Author:Tomas Dulik |
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Description: 使用PDFLib 生成各种形式PDF文档,支持PDF最新版本1.7版,详细介绍了PDFLib库各个模块的使用方法,包括文字、图片、绘图、路径、表格、标签等等都有实例,附带的DLL文件为已破解的版本,该版本仅供大家学习测试使用,如需商用请购买正版O(∩_∩)O~-PDFLib generated using various forms of PDF documents, the latest version of PDF 1.7 support are described in detail PDFLib library to use the various modules, including text, pictures, graphics, path, forms, labels, etc. are instances of the DLL file with have been cracked version, this version only for them to learn from the test used for commercial, please buy genuine O (∩ _ ∩) O ~ Platform: |
Size: 1946624 |
Author:Spark |
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Description: 数据表格类库,支持单元格合并,文本对齐方式,字体,字体颜色,表格线定制,单元格读写权控制,列排序,动态增删行列,支持通过剪贴板同其他软件间的数据进行交互,支持单元格图形显示。可根据开发者需要进行二次开发.-Form class library of data to support cell merging, text alignment, font, font color, form lines custom, the right to read and write control of the cell, column ordering, dynamic additions and deletions ranks, supported by the clipboard data with other software to interact between support cell graphics. According to the developers need for secondary development. Platform: |
Size: 295936 |
Author:刘华 |
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Description: 图像处理时,总要有标准图片库,其中lena是公认的用于图形处理算法测试图片,然而网上的lena多数已经过预处理,本文件是lena的全身照原图,未经过任何预处理,可用于研究。-Image processing, there must be standard image library, which lena is a recognized test image processing algorithms for graphics, but most of the Internet has been pre-lena, lena the body of this document is the original photo, not through any pretreatment, can be used for research. Platform: |
Size: 3151872 |
Author:tianshimao |
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Description: 网狐棋牌游戏界面美化补丁及架设全教程。
这是个人修改的消息定义和模版库,比原来的好看一点。
至于架设教程是一步步的视频图文操作,新手一看就会,支持添加机器人视频教程。
找到相应的文件包覆盖网狐原来的源码包即可。-Fox Network Interface Card Games landscaping and erection of the whole tutorial patches. This is a personal message to modify the definition and template library look better than the original. As for the set up step by step video tutorial is a graphics operation, a novice will look to support adding the robot video tutorial. Find the corresponding package overlay network Fox to the original source package. Platform: |
Size: 14258176 |
Author:12563 |
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Description: VC++纯API自绘图形实现的XP界面库,感兴趣的可以参考下-VC++ API from pure form to achieve the XP graphics interface library, interested can refer to Platform: |
Size: 177152 |
Author:madud00122 |
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Description: 图形和文本,菜单、工具栏、状态栏,对话框、Windows常用控件。动态链接库,多线程编程,数据库或多媒体。-Graphics and text, menus, toolbars, status bar, dialog boxes, Windows common controls. Dynamic link library, multi-threaded programming, database or multimedia. Platform: |
Size: 528384 |
Author:yichunyan |
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Description: 告别Hello World的年代,图形程式设计基本概念,具体而微的绘图程式,以C++ Builder处理Windows讯息(Message),动态链结函式库(DLL-Dynamic Linked Library),Install Shield的使用介绍
-Bid farewell to the era of Hello World, the basic concepts of graphics programming, brief but drawing program to C++ Builder handling Windows messages (Message), dynamic link library (DLL-Dynamic Linked Library), Install Shield' s use of description Platform: |
Size: 417792 |
Author:LIMING |
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Description: 临风的个人界面库,对常用的win32 sdk进行了封装。界面库的最大特点是方便易用,实现了一些特殊功能的控件,比如类似VB的属性设置控件,XP样式的菜单等。所有子窗口和控件都可以实现停靠,可以方便实现类似VC的界面。图象库则实现了图象的解码,显示及一些简单的图象处理,与界面库结合,可以实现一些比较酷的界面。因此,界面库里并没有对DC和BITMAP进行封装,一些简单的图形绘制操作代码并不复杂,而要想实现动画等一些复杂效果,就可以使用图象库。-Rinpu personal interface library for common win32 sdk for the package. The most prominent feature is the library interface easy to use, to achieve a number of special control functions, such as similar to VB' s property control, XP-style menus. All child windows and controls can stop, you can easily achieve similar VC interface. Image library is to achieve image decoding, display and some simple image processing, combined with the library interface, you can achieve some of the more cool interface. Therefore, the interface library and not the DC and BITMAP encapsulation, some simple graphics rendering operation code is not complicated, but in order to achieve some complex animation effects, you can use the image library. Platform: |
Size: 7775232 |
Author:低不就 |
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Description: 本代码实现了用户界面的设计 界面包括bci的刺激范式:随机闪烁的图片和输出结果显示 使用DirectX实现刺激界面的编程,导入其中的ddraw、dinput、dxguid静态链接库,并使用其中的函数来实现屏幕中灯的绘制和闪烁,导入winio静态链接库控制设备I/O端口直接驱动显卡控制屏幕上灯的闪烁频率,以获得稳定的闪烁频率,最后导入winmm静态链接库使键盘能够对刺激界面进行有效控制。-This code implements the user interface design interface includes bci stimulus paradigm: randomly flashing pictures and output results using DirectX programming interface to achieve stimulation, into which the ddraw, dinput, dxguid static link library, and use one function to achieve screen drawing and flashing lights, static link library into winio control device I / O port directly drive the graphics control screen lights flicker frequency, flicker frequency to obtain stable, and finally the static link library into winmm able to stimulate the keyboard interface effective control. Platform: |
Size: 18921472 |
Author:吴旭靖 |
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Description: 前言
2D 图形引擎 – Cocos2D-iPhone
安装 cocos2d-iphone
创建并运行 Hellow World
关于 Hellow Word 的简述
类库的主工程
运行示例工程
编译最新帮助文档-Introduction 2D graphics engine- Cocos2D-iPhone install cocos2d-iphone create and run Hellow World brief on Hellow Word of the main library to run the sample project compile the latest project to help document Platform: |
Size: 2281472 |
Author:mayue |
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Description: 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach
经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects. With this book: Understand basic mathematical tools used in video game creation such as vectors, matrices, and transformations. Discover how to describe and draw interactive 3D scenes using Direct3D and the D3DX library. Learn how to implement lighting, texture mapping, alpha blending, and stenciling using shaders and the high-level shading language (HLSL). Explore a variety of techniques for creating special effects, including vertex blending, character animation, terrain rendering, multi-texturing, particle systems, Platform: |
Size: 9468928 |
Author:Kelyad |
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